Team Vivat
Someone's behind this.
HerrRoman #0498

Mgr. Roman Lipka
Producer
He has been reviewing video games since a young age. During school, he started working at advertising agency This is Locco as a copywriter and idea maker. Subsequently, he was employed as a Student Brand Manager with the subtitle Media Matador at Red Bull Slovakia. After that, he started working on the Vivat game Freedom, which he and the Vivat team released on 30. anniversary of the Velvet Revolution. Currently he works at the Centre of Scientific and Technical Information of the Slovak Republic as a popularizer of science and technology. What is amazing, he manages to lead a team of incredibly smart people who make up the first Slovak open world Vivat Slovakia.
gallardoSVK#1995

Bc. Jaromír Miko
Level Design
Jaro works on creating 3D exteriors and visualizations in Blender and managing the Xboxer gaming portal, which also keeps him in regular communication with gaming distributors. He holds Microsoft ExpertZone and WLB Academy certificates from the prestigious advertising agency Wiktor Leo Burnett. It has been part of the Vivat Slovakia project since its beginning. He has read several books on the architecture of Bratislava and is actively interested in the period of the 90s. years.
Mithy #8996

Bc. Samuel Potisk
Unity 3D developer
He has always been an avid technophile and computer gamer. He was originally the sole Unity developer on the Vivat team. He went to the Czech Republic to study at Charles University in Prague and began to devote himself to his heart's passion - video games. He started creating projects in C# and smaller video games in Unity. He built on his experience of creating 3D graphics in Blender and started using Substance Designer, a program for procedural texture creation. This allowed him to create smaller game titles for himself in his spare time. He understands the game, which will guarantee a balanced gaming experience of Vivat Slovakia.
macicka #2599

Jakub Molitor
Unity 3D developer
Programmer with 8 years of experience. He started as a full stack web developer, but shortly after that he started to develop games, which he is still doing to this day. For the Ministry of Education of the Slovak Republic he prepares virtual exhibitions in the OpenGL library. He holds a certificate from Aptech University for successfully completing his programming studies.
Ivan8065 #3420

Ivan Mitter
Automotive design
He is very interested in cars and computer games. Ideally a combination of the two. Since he was eager to drive local vehicles that weren't in the games, he started to create them. The production of vehicle modifications is mainly practiced in the GTA and Euro Truck Simulator series of games. In the days of San Andreas multiplayer, he founded the popular game server GTA ČSSR. His pace at Blender in producing unique period cars is killer. He is currently studying to be a computer network mechanic.
Luke #0582
MgA. Lukáš Holocsy
Sound design
During the Film Academy of Miroslav Ondříčku in Písek (FAMO) he went through all the processes connected with film sound, i.e. Master of Sound, Field recording, Boom operating, Sound design, Foley and so on. He is currently working in a post-production studio focusing on sound. He has done sound post-production for feature films, TV series, audiobooks, dubbing for Disney and Netflix, and video games such as Kingdom Come: Deliverance.
Works #7311

Jakub Greksa
Character design
After studying economics and law, he surprisingly followed the path of graphic designer and copywriter. He has worked on many websites and campaigns for clients from all over Slovakia. He is an avid gamer and it has always been his dream to work for a game studio. He is currently fulfilling this dream in the Vivat team, where he has been given the difficult task of repopulating Bratislava. Using the Reallusion Character Creator tool, it creates narrated 3D characters based on reference templates.
BigN369 #5571

Mgr. Dominik Lopušný
3D Artist
He has been interested in game-ready 3D models since he was a kid, the first ones he created for Counter-Strike maps that were played on his portal dedicated to CSk. After studying multimedia, he started his studies at the Faculty of Mass Media Communication in Trnava. He recently completed it, and the play served as his master's practice. His passion remains 3D modelling in 3Ds Max, Autodesk Mudbox and Blender. He is fresh into the Vivat core team thanks to a long-standing asset delivery relationship.
simi_urminska #4342
Simona Urminská, B.S.B.A.
Level design
After completing interior design school at the Design Academy, she has been working on 3D interior visuals. As an active and knowledgeable resident of Bratislava, she guides tourists around our capital city free of charge as part of Be Free Tours.
Dovek #5704

Ing. Miloš Ujmiak
3D Artist
He has been an avid gamer all his life and has toyed with the idea of learning to code for just as long. So he created smaller games for himself in Unity3D. After graduating from the Slovak University of Technology in Bratislava with a degree in load-bearing structures of buildings, working in structural engineering and one trip to Norway, he finally took the plunge at the age of 30. It didn't take long for a combination of Blender and Unity to come his way, and after a year and a half of studying and deciding which way to go, Blender won out. He is on his way to fulfill his dream and pursue a career in game development.
Michal805 #1315

Michal Slavkov
3D Artist
Michal, still a teenager from Zvolen, is studying in his final year at the secondary vocational school of information technology in Banská Bystrica. He is in his third year of modelling in Blender software within the field of digital media graphics. Working on a computer game, he says, has been a dream since he was in elementary school. Since he competitively practices the martial art of Karate in his spare time, he has no problem with express modelling and texturing buildings.
Shamma #3125

Adam Čurko
Cutscene Animator
He began his 3D animation journey at the UAT animation high school, where he succeeded in the film studies department. But since he was a kid, he's always been more fascinated by video games than watching movies. That's why he leaned towards VFX, 3D and programming. He is currently working at the Academy of Performing Arts in Bratislava, where he is discovering the possibilities of professional animated graphics. For example, he used it in a promotional video for the women's team of ŠK Slovan Bratislava. As part of Vivat, he is on a suicide mission to prepare ingame story cutscenes using his film and Unity 3D experience.
SergiuSrg #0124

Sergiu Camberea
2D artist & Foreign contacts establisher
The Vivat Slovakie planting can also interest enthusiasts from other post-Soviet republics. Sergiu from Romania, who knows his way around the wild 90s, decided to help the project. years more than empathize. After high school philology, he studied law and media at the Babeș-Bolyai University of Cluj Napoca. He led the direction and promotion of major GTA mods such as GTA3D, GTA LC01 and Vice City Beta Edition, where he gained valuable contacts in the modern community. His varied focus also defines him in his artistic work for Vivat, for which he draws dozens of unique collector's stamps spread across virtual Bratislava.
Mejtus#6914

Matúš Černák
3D Artist
Matúš is studying digital media graphics in Nové Zámky. He has been playing games since he was little, with the most popular series being Czech's Mafia. Curious playing also led him to investigate how these illusions actually work. That was just a step away from experimenting with developing your own games. There were a few unsuccessful attempts, but it brought him a new discovery - 3D modeling. Considering his young age, he has been working on 3D graphics since 2018, during which time he himself was a teacher. Apparently, it was the right way, as he models high-quality models of Bratislava buildings for Vivat Slovakia.
Dzej.rou #1823

Mgr. Jaroslav Večerik
VFX
He has been working in 3D graphics since 2013. His primary focus is on Blender software, which he started with in high school. Later he worked in editing and post-production of audiovisual works. He worked on the American Truck Simulator video game at Noise Artillery Studio in Bratislava using Autodesk Maya. These days, he's turned his focus to VFX in NukeX. He completed the COMPOZITIVE + course under the guidance of Vlad Valovic.